What is... Dishonored
Image taken from stmed.net / https://stmed.net/sites/default/files/dishonored-hd-wallpapers-32994-8398667.jpg |
Imagine
Assassin's Creed and Bioshock had a baby, then you would get Dishonored.
Dishonored is a stealth action adventure FPS game with a dash of RPG element in
it which was released back in 2012 on PS3, Xbox 360, and PC. The game offers a non-linear
gameplay and provides multiple choices for players to accomplish their missions
while eventually affecting the games ending. As a result, multiple endings
would occur depending on the player's choice when approaching each level, it
would either be a good ending, a bad one, or a neutral one. The story tells us
about a royal protector (bodyguard) named Corvo Attano who was framed for the
murder of the empress and would now take the quest to bring either justice or
revenge. The game features incredibly vast approaches for players to discover
and to experiment as far as their creativity could take them. It has been one
of my favorite stealth games I ever played due to the freedom of choice and
unique supernatural powers we can use to approach our enemies.
I
wouldn't say Dishonored is an open world game but I'd rather describe it as a
sandbox game where each mission will put you in different settings and you are
free to explore every nook and cranny for hidden secrets. The sandbox design is
not as big as Assassin's Creed but it is filled with various interesting items
for players to discover. Players can traverse the city of Dunwall either from
the lower ground or the upper ground for bird's eye view, and in certain areas,
you can swim to sneak your way pass through enemies.
Dishonored offers a uniquely crafted world where each chapter will surely be memorable enough for you and make you want to replay a certain mission again and again. The once prosperous city of Dunwall is now blanket with contagious rat plague. The city is now falling apart from the spreading disease and it has been politically corrupted by the power hungry Lord Regent, the antagonist of the game. Inspired by the Victorian era, Dunwall city has its own aesthetic and the distinct use of whale oil as a source of electricity. It gives us the visual image of a fictitious steampunk world and Dishonored does stand out visually. Traversal throughout the city is highly open-ended just like how the overall gameplay is. Corvo can run and utilize parkour to climb buildings or just take a walk on the ground while slaughtering anyone who gets in his way. It all depends on how you prefer your playstyle.
It's recommended to survey your surroundings before infiltrating. |
Corvo as seen in the difficulty option. |
Corvo
is our silent protagonist, he doesn't speak except making noises such as
grunting, gasping, or any expressions he makes that we can hear, very similar
to Dead Space's protagonist, Isaac Clarke. Being a royal protector, Corvo is a
highly skilled swordsman and possesses incredible acrobatic skills which makes
him an already dangerous man to be played. His existing skills are then
augmented when he is bestowed a magical power by a mysterious dark entity
called The Outsider.
I
played this game not long after I played Bioshock and this game reminds me of
how Bioshock combat mechanics work, but instead of using range weapons,
Dishonored focuses primarily on melee weapons which are Corvo's blade. His left
hand however is where his supernatural powers are emitted from, really, if
Bioshock mingles with science, Dishonored embraces dark magic. The gift from
The Outsider turns Corvo into a supernatural assassin, a rather terrifying mask
is given to him to hide his identity when he's out on quest.
Corvo's powers are gifts from the Outsider. |
Personally,
I like the fact that we play as an assassin with supernatural power. It is just
very very cool. To make matters more interesting, Dishonored puts you in the
first person point of view where you are the mind and the eyes of Corvo. Combat
in the game is one thing that we are supposed to encounter, and that isn’t a
problem for Corvo at all. Being a royal protector means already possessing
necessary survival skills, Corvo is an exceptional fighter, but of course it
reflects back on the person sitting behind the keyboard and mouse. Melee combat
is the primary way to dispose enemy, Corvo’s retractable sword is his signature
weapon, depending on the circumstances, Corvo can instantly kill an enemy by
slitting the throat in a stealth approach, or engaged in a prolonged yet very
fun swordplay with the guards while craving for the brutal killing blow.
Dishonored portrays maturity through its gory combat. |
Supernatural Assassin
Corvo's arsenal showcase. |
Now
let’s talk about how supernatural abilities give access to innovative gameplay
approaches. Corvo has several powers for him to equip, those are the ability to
teleport in a short distance which is called ‘blink’, the ability to summon a
swarm of man-eating rats, the ability to see through walls and monitor your
enemies’ movement, and much more. All these can be acquired by collecting runes
which are scattered on the level that you are playing. The only way to detect
runes is by using the ‘heart’. This artifact is very interesting because not
only it helps you to find runes but it also whispers facts and lore of the city
and its people, its chilling yet captivating at the same time. Simply equip the
heart and it will show you the location of the runes.
Runes are used to upgrade Corvo’s supernatural powers and physical abilities, however there are limited runes scattered on each level and you cannot simply replay a level just to fully upgrade every powers and abilities in your arsenal. The game does not work that way, instead it urges you to focus on which powers and abilities you are going to utilize.
Apart from runes, bonecharms are also scattered across every level. These charms offer several boosts such as increased health, increased mana, or enhancing your combat abilities such as choking your enemy faster, or sprinting faster. Bonecharms are also detectable when the heart is equipped.
Blink can be a surprise attack to unaware enemy. |
Runes are used to upgrade Corvo’s supernatural powers and physical abilities, however there are limited runes scattered on each level and you cannot simply replay a level just to fully upgrade every powers and abilities in your arsenal. The game does not work that way, instead it urges you to focus on which powers and abilities you are going to utilize.
Always remember to equip The Heart to locate Runes and Bonecharms. |
Apart from runes, bonecharms are also scattered across every level. These charms offer several boosts such as increased health, increased mana, or enhancing your combat abilities such as choking your enemy faster, or sprinting faster. Bonecharms are also detectable when the heart is equipped.
Corvo’s
weapons and tools include his signature retractable sword, a pistol, a small
yet lethal crossbow, a grenade, and a unique springrazor. The combat is
naturally melee-driven, sword fight is presence throughout the entire combat,
although stealth option is available, it is always nice to see the aftermath of
a bloody carnage where severed limbs are scattered everywhere. Upgrades are
available for weapons and tools by using coins. These upgrades are rather
simple and straightforward for example upgrading your pistol and crossbow for
more capacity. Blueprints must also be found to unlock those upgrades.
Unique Narrative
Dishonored
presents players with its innovative chaos system whereby your choices will
determine your playthrough and the outcome of the story. The chaos system in
Dishonored is more than just a good or a bad ending, it is a feature that will
affect each level that you are in. Since Dunwall is plagued by the disease
carried by rats, the infected citizens are turned into a zombielike humans that
will attack when alerted. The more you kill on every mission you set out for,
the more corpses there are in Dunwall, leading to more rats and tolling infection.
This is how the developers design how the chaos system works to deliver a whole
new gameplay experience for players.
Canonically,
Dishonored is very compelling. With an amazing narrative approach the game has,
it has successfully captivated me during my first playthrough. There are more
that we can focus on apart from the main story, there are other crucial side
stories which I found almost equally important as how the main plot goes.
Ironically, perhaps because of the fact that Corvo is a silent protagonist, I
failed to capture the emotional connection that Corvo has with the revenge
quest that he is assigning himself on. Despite this, I still love Corvo and how
he is designed with the game’s story. There is however an outstanding character
which I strongly feel that he is one of the best character ever written in a
story, he is Daud, the assassin who was hired to murder the empress. Something
in Daud’s life principle amazed me, he is playable in the DLC Knife of Dunwall,
and The Brigmore Witches which expands the already excellent lore this game
has.
Daud the leader of the Whaler assassin, also the murderer of Dunwall's empress. |
Summary
Spying is one of the essential gameplay in Dishonored and it takes patience to do so. |
Dishonored
is that kind of game that will want you to replay each chapter it provides you
just to try out different unique approaches. It will definitely make you think
of how you are going to assassinate your target and how you are going to do it
again when you replay it. You will want to utilize gadgets, go full stealth, go
full non lethal, exploiting your supernatural powers, murder your ways
brutally, or sliting everyone's throat, all these and of course the game's
consequences element which greatly affects gameplay experience. It is a game
for both patient players and thrill seeking players, it welcomes everyone to
embrace revenge or to serve justice. Overall, I highly recommend this game,
beautifully crafted storywise, gameplay wise and visual aesthetics, get ready
to experience many memorable events and immersive story writing, one of the
best single-player games you could ever wish for.
Comments
Post a Comment